EasyLua  1.0
Lua API meta compiler for C++.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NEasyLuaThis namespace contains all of the EasyLua API which is to prevent accidental naming conflicts
 NResolversNamespace that contains all of the compile-time resolving code for EasyLua. The end programmer will not have to interface with anything here directly
 CStackReadResolver
 CStackReadResolver< false, char * >
 CStackReadResolver< false, float >
 CStackReadResolver< false, int * >
 CStackReadResolver< false, int >
 CStackReadResolver< true, char * >
 CStackReadResolver< true, float >
 CStackReadResolver< true, int * >
 CStackReadResolver< true, int >
 CTableCreationResolver
 CTableCreationResolver< false >
 CTableCreationResolver< true >
 CTypeIDResolverThe TypeIDResolver template struct is used to resolve EasyLua types to their internal EasyLua type identification numbers for use in the high level Table class
 CTypeIDResolver< char >The TypeIDResolver template struct is used to resolve EasyLua types to their internal EasyLua type identification numbers for use in the high level Table class
 CTypeIDResolver< float >The TypeIDResolver template struct is used to resolve EasyLua types to their internal EasyLua type identification numbers for use in the high level Table class
 CTypeIDResolver< int >The TypeIDResolver template struct is used to resolve EasyLua types to their internal EasyLua type identification numbers for use in the high level Table class
 CTypeIDResolver< size_t >The TypeIDResolver template struct is used to resolve EasyLua types to their internal EasyLua type identification numbers for use in the high level Table class
 CTypeIDResolver< Table >The TypeIDResolver template struct is used to resolve EasyLua types to their internal EasyLua type identification numbers for use in the high level Table class
 CHighPerformance
 CParentTableA class that represents Lua table objects. This can be used to read table returns from the Lua runtime and it may also be used to pass table parameters to method calls
 CTable
 CUtilitiesThis "namespace" contains a bulk of the EasyLua API that the end programmer should be concerned with